Exhibition in Bonn
The brain in art and science
At Jülich, we are researching the human brain. For example, scientists want to better understand the complexity of neuronal circuits, as well as reproduce brain functionality on the computer. Art also deals with our brain, our thinking, feeling and perception. In a coming exhibition, these two worlds will be brought together. It aims to expose errors and limitations of our conception of the brain and enable new views. Contributions to this include images and exhibits from the Jülich Institute of Neuroscience and Medicine (INM-1). The exhibition can be seen at the Bundeskunsthalle in Bonn from 28 January.
Worlds of materials: online game
Studying in parallel universes
From lattice structures and the iron-carbon diagram to steels and non-metals – the online game “Welten der Werkstoffe” (worlds of materials) shows that you do not necessarily have to read thick books for materials science in engineering studies. The player slips into the role of the young student Nicole Nickel. Travelling through different parallel universes to free her professor, she has to answer specialist questions. The game was developed by a small team of students and staff of the Cologne Game Lab. It was released in April 2021 and immediately won the category “Best Serious Game” at the German Computer Game Award.
Science Year 2022
Questions in focus
With Science Year, the Federal Ministry of Education and Research and the Science in Dialogue initiative focus on a particular science topic each year. Next year will be a first: under the motto “Inquired!”, Science Year 2022 is not dedicated to a single topic, rather it calls on citizens to put their questions to science. Anyone can submit their concrete, everyday or visionary concern until April. In the subsequent months, the questions will be sifted, ordered and further processed – as a stimulus for science and politics.
Photo: Jonas Zimmer, Cologne Game Lab, TH Köln